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This is the online documentation for Colossus Entertainments Pixie Game Engine

Graphics


Files

file  ColorHelper.h

Classes

class  AlphaBitmap
 Uncompressed 16-bit color buffer with alpha channel. More...
class  Alphamap
 Uncompressed 8-bit alpha channel. More...
class  Bitmap
 Uncompressed 16-bit color buffer without alpha channel. More...
class  BitmapFont
 
Author:
Mattias Gustavsson
More...
class  BitmapStrip
 Collection of RLEBitmaps (used for animation). More...
class  Button
 
Author:
Mattias Gustavsson
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class  Font
 
Author:
Mattias Gustavsson
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class  Image
 
Author:
Mattias Gustavsson
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class  ImageFormat
 
Author:
Mattias Gustavsson
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class  ImageFormat_GIF
 
Author:
Mattias Gustavsson
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class  ImageFormat_TGA
 
Author:
Mattias Gustavsson
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class  RLEBitmap
 
Author:
Mattias Gustavsson
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class  Sprite
 
Author:
Mattias Gustavsson
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class  SpriteAction
 
Author:
Mattias Gustavsson
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class  SpriteAction_AlphaFade
 
Author:
Mattias Gustavsson
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class  SpriteAction_ButtonStateCrossFade
 
Author:
Mattias Gustavsson
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class  SpriteAction_ColorFade
 
Author:
Mattias Gustavsson
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class  SpriteAction_SineWave
 
Author:
Mattias Gustavsson
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class  SpriteAction_SmoothArrival
 
Author:
Mattias Gustavsson
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class  SpriteController
 
Author:
Mattias Gustavsson
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class  SpriteControllerManager
 
Author:
Mattias Gustavsson
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class  SpriteEventListener
 
Author:
Mattias Gustavsson
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class  SpriteManager
 
Author:
Mattias Gustavsson
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class  StaticText
 
Author:
Mattias Gustavsson
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