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This is the online documentation for Colossus Entertainments Pixie Game Engine

Platform_Win32_Input Class Reference

Inheritance diagram for Platform_Win32_Input:

Platform_Input System

List of all members.


Detailed Description

Author:
Mattias Gustavsson

Definition at line 22 of file Platform_Win32_Input.h.


Public Member Functions

 SYSTEM_IMPLEMENTATION (Platform_Win32_Input)
 Platform_Win32_Input ()
virtual void Initialize ()
virtual void Start ()
virtual void Stop ()
virtual void Terminate ()
virtual
Platform_Input_KeyboardDevice
GetKeyboardDevice ()
virtual
Platform_Input_MouseDevice
GetMouseDevice ()

Constructor & Destructor Documentation

Platform_Win32_Input::Platform_Win32_Input (  ) 

Definition at line 14 of file Platform_Win32_Input.cpp.


Member Function Documentation

Platform_Win32_Input::SYSTEM_IMPLEMENTATION ( Platform_Win32_Input   ) 

void Platform_Win32_Input::Initialize (  )  [virtual]

Reimplemented from System.

Definition at line 23 of file Platform_Win32_Input.cpp.

void Platform_Win32_Input::Start (  )  [virtual]

Reimplemented from System.

Definition at line 30 of file Platform_Win32_Input.cpp.

void Platform_Win32_Input::Stop (  )  [virtual]

Reimplemented from System.

Definition at line 37 of file Platform_Win32_Input.cpp.

void Platform_Win32_Input::Terminate (  )  [virtual]

Reimplemented from System.

Definition at line 44 of file Platform_Win32_Input.cpp.

Platform_Input_KeyboardDevice * Platform_Win32_Input::GetKeyboardDevice (  )  [virtual]

Implements Platform_Input.

Definition at line 62 of file Platform_Win32_Input.cpp.

Platform_Input_MouseDevice * Platform_Win32_Input::GetMouseDevice (  )  [virtual]

Implements Platform_Input.

Definition at line 75 of file Platform_Win32_Input.cpp.